Category Archives: Games
What’s going on with Bitongo and Soctics
I was shocked when I realized the last blog post we published here is more than a year old. Time does fly when you are busy! We are alive and well, in case you were wondering. We’ve decided last year … Continue reading
How We Used UIWebView along with LaunchRock to Engage Mobile Users
This is another guest post by Ferenc, about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have … Continue reading
Extreme App Makeover: The Evolution of Soctics
We originally debuted Soccer Tactics in 2009 on the App Store and a year later we introduced online multiplayer in it. Our users really liked the game but we felt there was so much more in the game we haven’t … Continue reading
Competitive Mobile Gaming
I believe that smartphones and FB are the primary catalysts for casual games becoming truly mainstream. However, these games are usually frown upon by hardcore gamers who prefer skill-based, competitive games. Quake, Counter Strike, Starcraft are all great examples of … Continue reading
Building Games vs Building Engines (aka. Engineeritis)
Recently I have been thinking more and more about the question: what am I really doing when I’m writing code? Sure, we have been developing iOS games since 2008 so the answer seems straightforward, but if I stop and take … Continue reading