Author Archives: Gable

Fontify Sketch Of The Month

Would you believe this picture was created by letters only? Our users just don’t stop to amaze us. Check out this amazing sketch created by LadyG, which we selected as sketch of the month. If you are interested in more … Continue reading

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Using CALayers as HUD elements – Part I.

When creating a game, an informative and seamlessly integrated HUD is crucial to provide feedback to players. Using the built-in system fonts could really hurt the aesthetic appeal of your game and you should always do your best to make … Continue reading

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Integrating a commenting module in your App – Part 2

My last iDevBlogADay post revolved around displaying user comments in your app by using the Disqus REST API service. Part 1 can be found here. Now it is time to talk about how it is possible to enable a user … Continue reading

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Integrating a commenting module in your App – Part 1

When trying to build a community for your app, you have to go with every possibility to help your users interact easily with each other. Implementing your own, full-fledged commenting / voting system might be a tedious work and it … Continue reading

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Fontify Marketing Analysis

Introduction As this is the first post I write for iDevBlogADay, I would like to begin with a very brief introduction. I am Gabor Furedi, co-founder of Bitongo together with Ferenc Vehmann. We have been developing for the iOS platform since … Continue reading

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